Maxim Build Prerequisites (CMake)
This guide describes how to build a no-OS project for the Maxim platform using the CMake build system. For the legacy Makefile flow, see Maxim Build Prerequisites.
The CMake build is driven by board presets (defined in
board_configs/maxim/CMakePresets.json) and project defconfigs (Kconfig
fragments inside each project). A small helper script,
tools/scripts/no_os_build.py, discovers the valid project/variant/board
combinations and orchestrates the cmake configure and build steps for you.
Supported boards
The following Maxim boards (presets) are available out of the box. All presets use the vendor toolchain bundled with the Maxim SDK:
Preset / Board
Target chip
max78000_fthrmax78000
max32650_fthrmax32650
max32655_fthrmax32655
apard32690max32690
ad-swiot1l-slmax32650
Prerequisites
CMake 3.28 or newer (presets v7 are used).
Ninja (the presets use the Ninja generator).
Python 3. The build creates a private virtual environment under
.no_os_venvon first configure and installs the dependencies listed intools/scripts/requirements.txt(kconfiglib,pylink-squareand, on Windows,windows-curses).An ARM cross toolchain (
arm-none-eabi-gcc). All Maxim presets use the vendor toolchain bundled with the Maxim SDK, so no separate toolchain install is required.The Maxim SDK (see below), which also provides OpenOCD for flashing and debugging.
Install the Maxim SDK
The Maxim Microcontrollers SDK (MSDK) contains the register/startup files, linker scripts, vendor toolchain and OpenOCD needed to build and flash firmware for the MAX32xxx and MAX78xxx microcontrollers.
The build system locates the SDK in one of two ways (checked in this order):
CodeFusion Studio (CFS) — pass
-DCFS_PATH=/path/to/cfs, set theCFS_PATHenvironment variable, or place it at~/cfs. When found, the libraries, vendor toolchain and OpenOCD are taken from inside the CFS tree.MAXIM_LIBRARIES — set this environment variable to the
MaximSDK/Librariespath:# Linux (default install path) export MAXIM_LIBRARIES=~/MaximSDK/Libraries
# Windows (Git Bash), SDK installed to C:\MaximSDK export MAXIM_LIBRARIES=/c/MaximSDK/Libraries
If neither a CFS install nor MAXIM_LIBRARIES is found, configuration fails
with MAXIM_LIBRARIES is not set. Point it at the Maxim SDK Libraries
directory ....
(Optional) For visual debugging, install Visual Studio Code and the Cortex-Debug extension. IDE project files are generated automatically as part of the build, including a
no-os.code-workspacefile at the repository root.Important
To build, debug and run a project from VS Code you must open the generated
no-os.code-workspacefile, not just the no-OS folder. The debug launch configuration and include paths live in that workspace; opening the folder on its own will not pick them up. Open it with:$ code no-os.code-workspace
or from VS Code via
File > Open Workspace from File.... The build utility can also open it for you after a successful build by passing--opentono_os_build.py build.VS Code does not always prompt to open the workspace on its own (the notification is shown at most once per folder and is suppressed once dismissed), so open it explicitly as shown above.
Listing build combinations
From the no-OS repository root, list the valid combinations for the Maxim platform:
$ python tools/scripts/no_os_build.py list
You can filter by project, variant or board:
$ python tools/scripts/no_os_build.py list --project iio_demo $ python tools/scripts/no_os_build.py list --board max78000_fthr
Each row is a PROJECT VARIANT BOARD PLATFORM tuple that can be fed back
to the build subcommand.
Building a project
Recommended: the build helper
The simplest way to configure and build is via no_os_build.py, which selects
the right preset, defconfig and board config for you:
$ python tools/scripts/no_os_build.py build \ --project iio_demo --variant iio --board max78000_fthr
Useful options:
--clean— remove the build directory before configuring.
-j N/--jobs N— parallel compile jobs.
--parallel— build different boards in parallel.
--probe {openocd,jlink}— select the debug probe (needed for flashing).
--flash— flash after a successful build (requires--probe).
--dry-run— print thecmakecommands without running them.
Each combination is built into its own directory named
build-<project>-<variant>-<board> at the repo root (override the location
with --build-dir). The build artifacts (.elf, .hex, .bin) are placed
in <build-dir>/build.
Manual CMake invocation
You can also drive CMake directly. Configure with the board preset and select
the project/variant with PROJECT_DEFCONFIG:
$ cmake -B iio_demo --preset max78000_fthr \ -DPROJECT_DEFCONFIG=iio_demo/iio.conf
Then build the project target (the target name is the project directory name):
$ cmake --build iio_demo --target iio_demo
Note
PROJECT_DEFCONFIG is a path relative to the projects/ directory of
the form <project>/<variant>.conf. When the project provides board
variants under projects/<project>/boards/<variant>/<board>.conf, the
matching board config is layered on top automatically based on the preset's
BOARD value.
Note
If no CMAKE_BUILD_TYPE is given, the build defaults to
RelWithDebInfo so the ELF contains debug info. Use
-DCMAKE_BUILD_TYPE=Debug for an unoptimized build, or MinSizeRel /
Release for size/speed.
Flashing and Debugging
Flashing requires a debug probe to be selected at configure time via
-DPROBE=.... Two probes are supported:
openocd(default) — uses the OpenOCD that ships with the Maxim SDK.
jlink— uses a SEGGER J-Link via thepylink-squarePython package.
Configure with the desired probe, build, then run the flash target:
$ cmake -B iio_demo --preset max78000_fthr \ -DPROJECT_DEFCONFIG=iio_demo/iio.conf -DPROBE=openocd $ cmake --build iio_demo --target iio_demo $ cmake --build iio_demo --target flash
Or, with the helper script in one step:
$ python tools/scripts/no_os_build.py build \ --project iio_demo --variant iio --board max78000_fthr \ --probe openocd --flash
When the OpenOCD probe is selected, the following additional targets are available:
flash— program the.elfto the target and reset.
erase— erase the device flash.
debug— start OpenOCD and attach GDB (Linux/macOS).
debug_server— start OpenOCD and wait for a GDB connection. On Windows, rundebug_serverin one terminal anddebug_gdbin another.$ cmake --build iio_demo --target debug
To debug graphically from VS Code, open the generated no-os.code-workspace
(see the install step above) and launch the debug configuration from there;
opening the no-OS folder without the workspace will not load the debug setup.
Windows
The CMake flow works under Git Bash. Install the Maxim SDK to a path without
spaces (e.g. C:\MaximSDK) and export MAXIM_LIBRARIES as shown above.
Make sure cmake, ninja and python are available on PATH in your
Git Bash session, then follow the same configure/build/flash steps as on Linux.